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Tr_walkway bots not spawning
Tr_walkway bots not spawning









Fixes towards Client getting stuck in Archwing Slingshot due to lag.

tr_walkway bots not spawning

  • Fixed Tactical Menu Teleporting while entering Railjack Turret locking Warframe in place after being Teleported and rendering the Turret unusable.
  • This also fixes stat values increasing and decreasing sporadically in the Fusion screen while upgrading the mod.
  • Fixed Tether Battle Mod having max stats at Rank 0.
  • Fixed a crash that could occur in certain Railjack encounters with range-based auras (Orvin-Haarc, Venus for example).
  • Fixed being stuck in your Necramech floating in space if you were in a Grineer/Corpus Crewship when it exploded.
  • Fixed not receiving shared loot in Railjack on-foot areas (POIs, Crewships, etc.) if picked up by Necramechs.
  • We’ll be back bellies full of mini eggs on Monday.Īs we continue to read Feedback and collect Bugs, our public Trello board will be updated: Railjack Changes & Fixes Tomorrow is also a holiday for us here in Canada! We will be ‘closing’ our home offices for a long weekend. As we know, Update 30: Call of the Tempestarii is coming April 2021, meaning we’ll be shifting over to a “no Hotfix’ realm in April - we’ll let you know exactly when. While we focus on fixes and functionality, we continue to read and collect feedback in parallel for review and discussion.

    tr_walkway bots not spawning

    Tenno, here is our ninth Hotfix since the Corpus Proxima & The New Railjack with continued fixes & changes as the days progress.











    Tr_walkway bots not spawning